
Serenity (Demo)
A downloadable game for Windows and macOS
A zen gliding and exploration game with procedurally generated music
- chill out
- get in the zone
- bounce around
- have fun
- multi-player by default
Features
- procedurally generated music (see: Music for Airports)
- procedurally generated levels (see: Tranquility)
- drop an .sf2/sf3 soundfont to change instruments (see below)
- drop an .mp3/wav/opus to add background audio (see below)
- crt shader (adjustable or can be toggled off)
- 60fps
Credits
- by Matt Sephton
Audio instruments use a soundfont by
- D-Sound Lab
Frameworks
- three.js
- PlayroomKit
- SpessaSynth
- Tweakpane
Influences
- Alpha Waves (1990)
- Electroplankton (2005)
- Flower (2009)
- Journey (2012)
- Jumping Flash (1995)
- Panekit (1999)
- Proteus (2013)
- Tiny Wings (2011)
- Tranquility (1992)
- Zarch (1987)
Thanks
- Bill Romanowski
- Brian Eno
- Tero Parviainen
- Hiroshi Yoshimura
Demo build date: 2026-01-06
| Published | 2 days ago |
| Status | Released |
| Platforms | Windows, macOS |
| Author | gingerbeardman |
| Genre | Platformer |
| Made with | Three.js |
| Tags | 3D, 3D Platformer, chillout, Multiplayer, zen |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen |
| Accessibility | Color-blind friendly, High-contrast, One button |
| Multiplayer | Server-based networked multiplayer |
Download demo
Development log
- macOS build is now notarized32 days ago




